Working on a point and click adventure game right now with completely hand drawn animations. Made this animation for the trailer, which we are preparing for the demo release. What do you think?
A bit of animation that was made for our new point and click adventure game. We want to use it for a trailer on demo release. What do you think, good enough?
A bit of animation that was made for our new point and click adventure game. We want to use it for a trailer on Provoron demo release. What do you think, good enough?
Some animation for our new point and click adventure game Provoron. We want to use it for a trailer on demo release. What do you think, good enough?
A new miniboss for our indie game. More variations will come, but what do you think can be added differently without changing the base version? Maybe like an accessory or a new body part.
Failed State - first playtest for political sim is open
A pressing question for developers of point & click adventure games: should they push the game in early access and then make chapter by chapter, or spend a long time developing and release game all at once?
If you could have a creature from any video game as a pet, what would it be?
We all know WHAT Anku saw there
Waiting for patches
Mr Gravity Cattapse, you walk up to him and the time around freezes
RoadCraft Gameplay Overview
[OC] When you play souls-like games too much
We created a new cover art for our game! What do you think?
Yooka-Replaylee - Official Shovel Knight Trailer
The Vengeful Damned Doll
Troublemaker with a mortar. No witnesses, no crime, right? Made with Unreal Engine 5.
Would you rather
Ah yes. Reddit ads on reddit
Level Design WIP for my cyberpunk horror demo
I can name at least three such games
Eyes like the ocean
Hey, look, it worked!
Which Fighting Game Studio Should Develop the Next Shonen Jump Crossover Game?
Karma: The Dark World - Official ROAM Trailer