I get the gameplay design by KONAMI (money wise) but can we actually expect something better? It feels like we're fighting against the gameplay half the time
We know the gameplay is very good for making money. It is simple, very A.I automated to keep the game at control, and avoid people giving up for the lack of success, ok. But the amount of super cancel we have to do, to simply move around man, is crazy.
Also, passing at PA3, is still so much "on rails" and of course, having players doing a Van Dame espacate to intercept a pass in a 5meter range doesn't help. The solution implemented by KONAMI is making the passes simply go through every player at some point to "reward" you.
And matchup is just a crazy concept LOL, i can't believe it actually was implemented fully at some point, not just as an "accessibility controls" for people physically impaired or offline or something.
Do you guys have hope for something more, "adult" and with "freedom"?