What is your opinion on omni-movement?
My opinion on omni-movement is mixed. I like the idea of running sideways, backward, or even dolphin diving in different directions—it adds a layer of tactical play and versatility. However, the slide mechanics, especially sliding sideways and backward, feel excessive and unrealistic. I’d prefer if they kept the directional movement but toned down or removed the slide mechanics that don’t make sense. A balanced approach would make the game more enjoyable without turning it into a movement exploit fest.