The quality of the item is illogical

It is very inconvenient when the same item that does not depend on quality is duplicated in the inventory, and interferes with gameplay.

  1. The most vivid example is fuel for lamps, where several bottles and canisters have different fuel quality. And you cannot stack, or at least pour into a container to save space. Or just to free it up.
  2. Matches, which are also duplicated in several pieces, and also have different quality.
  3. Items dependent on natural decay (guts, hide).
  4. Medications where their quality doesn't matter either.

In the game no doubt the quality of the loot is of great importance, but when it is attached to every item in the game. This creates an unnecessary clusterfuck with the management which greatly affects the nerves of the banal impossibility to herd items on which the quality of the item does not depend.