Most boring game I've played
Oh man, this was the most boring session I've ever had in ttrpgs. Like nothing bad happened, but it was just incredibly boring. Met some folks on a local discord and one was looking for group. Thought I'd try it out. Playing pathfinder 1st edition. Cool. Haven't played that version in near 15 years when I was in high school but no biggie, it's level 1, not complicated.
Ask DM what the adventure is about
"It can be whatever you want it to be"
Okay, so what is the quest or story or what is our goal? What are we trying to do? What sort of character should I build?
"You get news of dangers occurring in a local town involving the ancient gods"
Alright. I'm already getting a bad vibe. It's just too vague and has the feeling of "oh you'll see, it's gonna be epic!" My experience, DMs that try to be overly vague often over assume how good their plot is and are banking on a massive "gotcha" moment rather than just making a fun game
Decide to go ahead with it. I'm a big Matt Berry fan and I rarely get to play, so I make a wizard with a pompous attitude (think lazlo in what we do in the shadows). It can be an overbearing character, i know. I focus on trying to make my pc's less socially aware but brazen so that it can move the plot along if players get stuck on something. When I arrive 30 minutes early (dm asked players to come early if they needed help with their characters) thr other two players are there already, so I'm last to arrive. They continue working on characters for another hour and half. DM sits completely silent until they ask questions, but his responses are sort of, catty?
"So did you get rations?"
"Oh uh, not yet. Did I need rations yet?"
"Well unless you want to sleep in the dirt and can magically make food appear then I would say yes, you need rations"
We all arrive and a circus is ongoing. The DM is using a very fancy large battle map that they are obviously proud of for the first town. Which is cool, don't get me wrong. But it's just too Big. It's hundreds of squares across. The DM is just, idk, too wordy with descriptions
"So, you all arrive at the town. It appears a circus is ongoing. Before you and throughout are lots of attractions and, um, venues of entertainment with the intent to, um, dazzle and delight the onlookers with spectacular sights to be beholden"
This sort of method is used for all Eight attractions. I understand wanting to make a world feel real but it's like someone who thinks more words = better writing.
On my turn i go to one of the attractions. I tell the dm "so I'm wanting to find out if the people have noticed anything weird going on or if they've noticed anything". And as my PC "well hello there sir, or madam. Have you perchance noticed any ominous going on? Perhaps a bad harvest or maybe strange symbols in the sky?"
Yes, it's a silly way to ask this. I tell dm's what my intent is first and then try to make it somewhat funny by having the character ask it in a far too upfront manner. I get, a glare, from the DM, as his npc asks if I am alright in the head and then starts to lecture me why I would ask about that at a circus? It became clear the dm was wanting us to enjoy the circus events, meet each other randomly, then spring his attack
So i end my turn saying that since this person has no information I'll ask someone else. It takes a full hour until it is my turn again. Now, here I tried for another joke, so I understand if I am in the wrong here. The idea was we were told information and were selected by "someone" for "something". I was trying for a "actually it was my neighbor and I happened to overhear it and so I am hear". My PC was then accessed of impersonation and identity theft and almost arrested. I can see this as the DM not wanting a silly campaign, however another player was essentially playing he man and kept making he man puns but idk.
Then while I was being arrested the town was attacked by a mobile of small monsters. We had to watch for several minutes as the dm moved all 20 of these minis, counting softly in his head as they traveled on the map. We are about 70 squares from the enemies. Combat begins and the first 3 rounds are just each of us travelling to the fight, which took roughly 40 minutes mostly due to the task of moving 20 minis.
I was just so dead and bored and the game wrapped up shortly after the fight and I don't plan to return. I don't think the DM and it's were on the same wavelength and we both want different games which is fine if they want a different game than me. I was just incredibly bored with all the waiting and felt like absolute walls against my playstyle
So hopefully me ducking out makes their game more enjoyable for the rest