Anyone remember the nightmare that was setting up PC games in the 90s?
I vividly remember the constant struggle with the lack of standardization in early hardware and software. This led to frequent crashes, freezes, and storage bugs in games. Each game seemed to have its own specific requirements. Some needed QuickTime, others demanded a particular version of an external library, and so on. Gaming on early Windows and DOS was notoriously unreliable. You had to have the exact hardware, paired with the correct drivers, which were of course on floppy disks or CDs. The number of random errors, crashes, and bugs in those early games was staggering! I remember entire weekends spent trying to install games borrowed from a friend. With the internet in its infancy, help was hard to come by. You could only find just sparse information on forums and the occasional patch or fix. So many games that I couldn't play because I couldn't get them to run or crashed at a specific point mid game... On top of that, many games had copy protection that was often buggy and caused headaches even with original games. Those were the days!