My experience with the RTX 4080 SUPER using 1440p 240hz & 4K 120hz displays

Its been 2-3 months since I upgraded to an RTX 4080 Super and wanted to share what the experience has been if you're using a 4K 120hz or 1440p 240hz display with this card! Overall, I've absolutely loved it and performance has been amazing.

System:

RTX 4080 SUPER / Ryzen 7 7800X3D / 32GB DDR5 6000 CL30 / 2TB / 750W

Legend:

  • 4K 60 Unlocked: No frame rate cap is applied, game achieves over 60fps at all times, in the case of Cyberpunk 2077 this means 75-95fps, and in Alan Wake II this means 80-100fps
  • 1440p 240 "VRR" or 4K 120 "VRR": The game does not consistently hit the max refresh rate of the monitor, but its close enough that I prefer to run it uncapped, and let VRR handle the drops. For me to call it "1440p 240 VRR" That would mean the average FPS is within 180-240fps on a 240hz panel. Likewise, 100-120fps would count to me as "4K 120 VRR"
  • If "Unlocked" or "VRR" is not specified, the target frame rate is achieved 100% of the time.

The Games:

Alan Wake II

Resolution & Frame Rate In Game Settings Anti-Aliasing & Upscaling
1440p 120 High / Ray Tracing High DLSS Quality + FG
4K 60 Unlocked High / Ray Tracing High DLSS Performance + FG

Avatar Frontiers of Pandora

Resolution & Frame Rate In Game Settings Anti-Aliasing & Upscaling
1440p 120 Ultra DLSS Quality
4K 60 Ultra DLSS Balanced

Cyberpunk 2077

Resolution & Frame Rate In Game Settings Anti-Aliasing & Upscaling
1440p 120 VRR Ray Tracing Overdrive DLSS Quality + FG
4K 60 Unlocked Ray Tracing Overdrive DLSS Performance + FG

Fall Guys

Resolution & Frame Rate In Game Settings Anti-Aliasing & Upscaling
1440p 240 High SMAA
4K 120 High SMAA

Fortnite

Resolution & Frame Rate In Game Settings Anti-Aliasing & Upscaling
1440p 240 DX12 Low None
1440p 120 PS5/XSX Quality Mode DLSS Quality
4K 120 PS5/XSX Quality Mode DLSS Performance

Forza Horizon 5

Resolution & Frame Rate In Game Settings Anti-Aliasing & Upscaling
1440p 240 Extreme DLAA + FG
4K 120 Extreme 2x MSAA

Halo Infinite

Resolution & Frame Rate In Game Settings Anti-Aliasing & Upscaling
1440p 240 VRR Ultra TAA
4K 120 Ultra TAA

Horizon Forbidden West

Resolution & Frame Rate In Game Settings Anti-Aliasing & Upscaling
1440p 240 VRR Very High DLAA + FG
4K 120 VRR Very High DLAA + FG

iRacing

Resolution & Frame Rate In Game Settings Anti-Aliasing & Upscaling
1440p 144 Ultrawide Max 8x MSAA

Red Dead Redemption 2

Resolution & Frame Rate In Game Settings Anti-Aliasing & Upscaling
1440p 120 Ultra DLSS Quality
4K 120 VRR Ultra DLSS Balanced

Ratchet & Clank: Rift Apart

Resolution & Frame Rate In Game Settings Anti-Aliasing & Upscaling
1440p 120 High / Ray Tracing Very High DLAA + FG
4K 120 High / Ray Tracing Very High DLSS Balanced + FG

Rocket League

Resolution & Frame Rate In Game Settings Anti-Aliasing & Upscaling
1440p 240 High Quality Off
4K 120 High Quality Off

Starfield

Resolution & Frame Rate In Game Settings Anti-Aliasing & Upscaling
1440p 120 Ultra DLAA + FG
4K 120 Ultra DLSS Quality + FG

Summery

1440p Games

Frame Rate Number of Games
1440p 240 6
1440p 120 8
1440p 60 0

4K Games

Frame Rate Number of Games
4K 120 9
4K 60 3
4K 30 0

Keep in mind, many, if not all of the games I'm running at 1440p 120hz can run at much higher frame rates than that. I choose to cap my framerate in single player games because I prefer consistent frame pacing. I'm using a small form factor build so it helps keep down on noise and temps too.

Likewise, all of the "4K 60" games run 4K 80-90fps, but its not quite 4K 120, or what I consider 4K 120 VRR territory, so I cap them at 60 for the same reason as above, plus I don't mind 60fps in single player games on controller.

Obviously, there are plenty of benchmarks online, but if any of you are considering a 4080 or 4080 Super for a 1440p 240hz or 4k 120hz panel, I hope this guide helps you out!

EDITS: Changed Cyberpunk 2077 1440p 120 to 1440p 120 VRR after further testing. Added DLSS Quality to RDR2 1440p 120 as it looks better than TAA. (Using DLSS 3.7 .dll in RDR2). Switched Horizon 5 from DLAA to MSAA as DLAA has ghosting and blur issues in this game.