A little guide on how to do new elixirs.
Cutted like 200 new elixirs and fixed most of my characters, here is few tips based on what i have learnt:
- Dont save rerolls for last 3 steps. It´s not worth it, those options sucks and are rather rare.
- Use reroll at earlier steps, if all 3 options are not useful at all. You rarely ever get a situation where all 3 options are negative anyway, so you might as well use it earlier.
- High roll. Winning 25% is great, though it rarely happens. Of course, if it´s 25% +3 and other option is 50% +2, i would say to go for 50, if just +2 is feasible etc.
- Permament chance for extra sucess + 20% or like 40% are quite good from the start, even the transmutation rate for a good line. You pick two of these and can have 80% extra sucess rate - that´s nothing to scoff at.
- All the points are in one line after few steps? You don´t have to throw the elixir away. If it´s feasible with the order of lines, you can use the option " move all effects down / up" or change line to line ( like for example vagabond to attack power line).
Like this with the move effects up and down is a good option. They appear rather frequently.
These elixirs are pretty decent. RNG can be RNG, but it´s infinitely better than in past.
And the best thing about these new elixirs is that before, they were a massive barrier entry for new players, as they really require a lot of knowledge to do them. But now ? You just go brrr without barely knowing anything, and that is absolutely great.
Of course, silver elixirs are kinda rip, as you can only roll elixirs based on lines you initially get. However, for gold elixirs, it´s very good. You can just buy 3 elixirs from solo shop every week if you slowly want to fix them, or craft them with voldis mats if you have.