[PBE datamine] 2025 January 29: patch preview with different Thresh changes, Varus AS cap, turret fortification revert, and URF items

General reminder that many changes cannot be easily datamined, such as functionality changes or bugfixes, and are not always final.

 

Champions

Cassiopeia
  • Q AP scaling over 3s:  70% --> 65%
  • W AP scaling per second:  15% --> 10%
Evelynn
  • E base damage (unempowered):  55-115 --> 60-180
  • E base damage (empowered):  75-175 --> 80-240
Galio
  • base HP:  632 --> 600
Jax
  • HP growth:  100 --> 103
  • base MP5:  7.6 --> 8.2
  • R passive base damage:  70 / 120 / 170  -->  75 / 130 / 185
Jayce
  • hammer Q damage:
    • base:  60-310 --> 60-285
    • bAD scaling:  120% --> 135%
  • hammer W base damage over 4s:  160-460 --> 140-440
  • hammer R damage:
    • base:  25 / 65 / 105 / 145 @ 1 / 6 / 11 / 16  -->  25 / 60 / 95 / 130 @ 1 / 6 / 11 / 16
    • bAD scaling:  25% --> 30%
  • cannon Q damage:
    • base:  60-335 --> 60-310
    • bAD scaling:  125% --> 140%
    • EQ damage is still x1.4 these values
Kayn
  • Q base damage per hit:  75-155 --> 75-175
    • this only applies to base form and blue form, not red form
Miss Fortune
  • armor:  28 +4.2  -->  25 +4.0
Nasus
  • P lifesteal:  9% / 15% / 21% @ 1 / 7 / 13  -->  12% / 18% / 24% @ 1 / 7 / 13
Quinn
  • W AS:  28%-60% --> 28%-80%
Rakan
  • W cooldown:  16s-10s --> 14s-10s
  • E cooldown:  16s-12s --> 20s-12s (revert to live)
Rell
  • base HP:  640 --> 620
  • armor growth:  4.3 --> 4.0
Skarner
  • armor growth:  4.8 --> 4.5
  • E stun duration:  1.5s --> 1.1s
Swain
  • see other changes here
  • E AP scaling:  60% --> 70%
Teemo
  • E onhit base damage:  14-66 --> 9-65
Thresh
  • these are different from the patch preview (buffs to base HP and E passive damage instead of base armor and Q damage)
  • base HP:  600 --> 620
  • E max passive damage:
    • damage per P soul:  1.5 --> 1.7
    • tAD scaling:  80%-200% --> 90%-210%
Varus
  • P AS cap:  3.0 --> 3.33
Viego
  • base AD:  60 --> 57
Wukong
  • W cooldown:  18s-14s --> 20s-16s
  • E bAS:  40%-60% --> 35%-55%

 

Items

Bloodsong
  • damage amp:
    • melee:  10% --> 8%
    • ranged:  5% (unchanged)
  • duration:  6s --> 4s
Zaz'Zak's Realmpsike
  • AP scaling:  20% --> 15%

 

Systems

  • the new 3.0 AS cap is now active in all modes except Tutorials (and URF/Arena which use their own caps)
  • turret fortification damage reduction:  80% --> 50% (revert to live)
  • Cloud Soul speed:  20% --> 15%
  • Chemtech Soul damage amp/reduction:  11% --> 13%
  • Voracious Atakhan revive duration:  5.5s --> 15s
  • Grubs damage per stack/second:  4 melee, 2 ranged  -->  3 melee, 1.5 ranged

 

ARAM ONLY

Sett
  • Q speed:  35% --> 30% (same as SR)
    • this is a partial revert of the 15.2 changes
Zilean
  • see other changes here
  • W cooldown:
    • live:  14s-6s (same as SR)
    • old:  12s-5s
    • new:  13s-5s
    • this fixes a non-linear scaling from the previous values (-2s for ranks 2-4 but -1s for rank 5)
  • R AP scaling:
    • live:  200% (same as SR)
    • old:  215%
    • new:  250%

 

URF ONLY

Dark Seal
  • stacks gained per kill:  2 (same as SR) --> 1
  • stacks gained per assist:  1 (unchanged, same as SR)
  • stacks lost per death:  5 (same as SR) --> 3
Mejai's Soulstealer
  • stacks gained per kill:  4 (same as SR) --> 2
  • stacks gained per assist:  2 (same as SR) --> 1
  • stacks lost per death:  10 (same as SR) --> 5
Cull
  • minion kills:  100 --> 50
    • I'm not sure if this is meant to be a buff or a nerf
    • while it does let the +350g trigger sooner, you also lose 50g in the process from the minion kills
    • they should probably also change it to +2 gold per minion kill to offset this if a nerf wasn't intended?
Heartsteel
  • per-target cooldown:  40s --> 30s (same as SR)

 

SWIFTPLAY ONLY

Fiddlesticks
  • W pre-mit healing vs champions:  25%-55% (same as SR) --> 35%-65%
  • E slow:  30%-50% (same as SR) --> 40%-60%
Ivern
  • E shield AP scaling:  50% (same as SR) --> 60%
  • E base damage:  70-150 (same as SR) --> 70-190
Nidalee
  • these are slightly different from the patch preview (stronger health growth buff and no MR growth buff)
  • HP growth:  109 (same as SR) --> 124
  • Q min damage:
    • base:  70-150 (same as SR) --> 70-170
    • AP scaling:  50% (same as SR) --> 55%
    • max damage is still x3.0 these values
Yorick
  • ghoul/maiden damage to turrets:  x0.5 (same as SR) --> x0.7
Zoe
  • E base damage:  70-230 (same as SR) --> 85-245
    • unsure if this properly applies to the wakeup damage cap or just the initial impact damage (there are multiple sets of values for each)
  • E cooldown:  16s-12s (same as SR) --> 14s-12s

 

Changes from previous days

See here.