Started a week ago, proud of my progress
Disclaimer: I have a career in web development, 3D/CAD experience and design software for a living, but never got into starting a game idea i carry around for almost 10 years.
A week ago i finally downloaded Godot, watched a video for a character controller and simple meshes.
This i where i am now, probably refactored every mechanic 3 times now :D
I have a sketchbook full of concepts and a Kanban Board for the MVP and future ideas, so hopefully no feature creep pushing it into the back of the drawer.