Let us choose input based matchmaking

Simple and clear, I fail to see why there is no option to choose to play against the same input, let people have choice over their experience.

For context last COD I invested a large ammount of time on was MW2 (2009) and I've played about 24hours of multiplayer on BO6, and while these new movement mechanics are growing on me, and I mostly enjoy them, there's a problem.

The problem is auto aim, and I get it, auto aim has to be this way otherwise controller would be impossible and people would drop the game because it wouldn't be fun for them, but dealing with this movement allied with Auto Aim, as a mouse and keyboard player feels exhausting to play against.

Most matches i've played, opponents are abusing slides, dives and jumps while keeping perfect center mass on you all the time with ease, while if you try to do the same with a different input other than controller you just get your aim thrown.

While I don't expect to be able to keep perfect aim on my opponent while throwing myself around like that, I certainly don't expect them to be able to react and track me around like their aim has glue on me.

So if Treyach cares about their playerbase, they should let people pick the way they wanna play, and add an option to both separate lobbies based on input and platform.

TL;DR: Letting people pick an input is great, but let them pick if they want to play against the same input or mix it. Forcing mouse and keyboard against controller feels like you're being forced to cut grass with scissors while controller are using a lawnmower.