Spawning many meshes from a folder

Hi everyone! I have a folder full of hundreds of 3D models, and I want to spawn models out of this folder randomly in different random locations on the ground. So far from every tutorial I’ve seen, they had to add static meshes one by one in an interface, which I can’t do because I have too many models. Would love to hear what you think I should do, or if you know any tutorial that would be helpful 🙂