So why are we retconning Penacony now?

For a long while now, and even more so after the recent controversy regarding Amphoreus storytelling (which I am still trying to wrap my head around), a lot of discussion has been raised about how Penacony was mid.

But like, weren't we all in agreement that it was "peak cinema" as the cool kids call it? It's not the perfect story, granted, but it has been the story I had the most fun and intrigue across HSR and even Genshin, even being better than the Fontaine arc depending on how I'm feeling when you ask.

I could only guess that the problems came more from some players finding its story too dense and repetitive in certain parts, making the overall experience confusing, which I do agree that Penacony got a bit too philosophical at times. It was something that could make it hard to understand to some players (which only adds to the irony of Amphoreus being so direct and easy to follow and yet being received as badly).

Where are these defeatists thoughts coming from? Is it because the "game" aspect of it has become so aggressive with the meta and character building that it is tainting the story reception? I'd like to hear some opinions because I honestly have the feeling that I am missing something.