What happened to the different builing sounds buildables used to have?
In older versions of the game, larger buildings used to produce a heavier 'impact' sound as they finished their building animation. This doesn't seem to be the case anymore in 1.0 however. See this reddit post for an example of what it used to sound like: https://www.reddit.com/r/SatisfactoryGame/comments/j0m942/design_tip_running_pipes_through_foundations_that/
Notice how the pipeline poles produce a lighter sound than the foundations, and the pipes produce a 'whoosh'-ing sound instead of a 'thunk'. In 1.0, all of these buildings play the same sound as the foundations.
Does anyone know when this change happened, and/or if this is intentional and was mentioned in the patch notes of an update somewhere? Assuming it isn't, I've created a post on the QA site. I'd appreciate it if you'd take the time to upvote it, i'd love to hear these sounds again:
https://questions.satisfactorygame.com/post/675eead2c3824959d213bda5