Positivity Thread for Runesmith and Necromancer
Context: It's good to be critical of design and fantasy alignment, and we should all playtest these classes to give our honest feedback to Paizo.
That being said, I would like for this to be a positivity-only thread to gush about the new playtest. There are already multiple threads discussing the issues with these classes and I'm sure there'll be more. But I kindly request that those issues not be brought up in this thread. Please go to any one of those many threads if you find yourself typing something like "[it's good] but I'd have liked it if it also did [this other thing]" or "too bad you can't [do that one thing I want it to do]" or any number of unfavourable comparisons to other classes. Though favourable comparisons to other classes are welcome.
Thank you in advance for keeping things positive!
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My goodness do I LOVE these classes.
Runesmith
I really like that runes are a built-in, non-focus class resource which can be reset on a short-rest. To my taste, so far only the monk and inventor have had *cool* short-rest (10 min) based abilities, and the Runesmith's version of it feels the least restrictive of them all - you don't need feats to pick up runes, it plays nicely with any focus-spells you might pick up via archetyping, and you can do more than one per encounter (*cough* unstable *cough*).
For an int-based class, you can take the feats in many possible directions - towards full casting archetypes if you want long-rest-based resources, towards focus points if you want more and orthogonal short-rest resources, towards at-will weapon-focused feats, or towards even more interactivity in shield usage.
In terms of flavour, the runes just really fulfill the promise of epic, reality-breaking high-level martials that I was hoping for in PF2e. "Aiuen, the elf-gate key" is the kind of rune I'd like to see more in the full release.
Also, I love that you can get a feat to sing your runes into existence. Runic writing and song are tied to many aspects of mythical creation and creativity, so that connection is nice to see.
Necromancy
HOW did they knock this out of the park in terms of flavour!!???
You can have individual thralls, you can have a zombie horde, you can do diablo style Bone Spears, you can do SO MUCH LOCKED TOMB NONSENSE.
You can explode your thrall in a necrotic bomb T.T
Raise up a creature that just died T.T
When enemy thinks you ded, you say "nope" and instead life suck allies and enemies within 60ft TTTT.TTTT
I'm sobbing from how good this is. **** ME! Yes, more, this right here Paizo. MORE!
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[Edit: Yikes, looks like requesting - not even enforcing - positivity has hurt some feelings. My tongue-in-cheek apologies to those unable to participate without negativity. ]