We really need some New and Variant Missions.
No this isn't a gloom or doom post. The game is in a great state. I'm just saying that we definitely need like 5 or 8 more missions types accross the board including missions specific to certain factions.
That's really been the most stagnant, stale thing about the game for a while. Pretty much all of the new missions from the EoF update have been side objectives, not the core mission. I also think we need variants to current missions too.
Say like Launching the Nuke on for Automatons, done it 100 times. But now we can get one not so simple, the Automatons actually made a base surrounding the launch silo in attempts to weponize the Nuke for themselves to deal a devastating blow to SEAF forces in critical areas of the planet. So now there's a time limit before they hack the security codes and override the system. Helldivers must find the launch codes, disable the shield around their base, by destroying power grids around the map, and infiltrate the base, destroy their controls and destroy the base using the Nuke. Now the Nuke explosion will not be like a hell bomb. Upon arming the Nuke a Pelican immediately drops down and divers have 3 minutes to evac before it goes off destroying the area.
Things like that for variants. Similar set up, different execution and goal.