1/21/25 Maintenance Patch Notes
Combat
- The turn order of the monsters is now the same as before the maintenance of January 14.
- The illusions of monsters no longer disappear from the field (Chafer Ronin, Count Harebourg ...). This problem has now been corrected.
- The Gladiatrool fight is working properly again.
- Sometimes some spells were abnormally grayed out (when the player was transformed, when he won spells ...). This problem has now been corrected. Some examples of quests involved:
- "He prefers death at sea"
- "The time of secrets"
- "A painful separation"
- In creature mode, the detail animation is correctly displayed for everyone (characters, companions, invocations, monsters)
- QUEEN AMIRUKAM:
- the glyphs of the spell "Ink Fog" are correctly visible in combat.
- The FXs of the dimension modifiers have been modified to use generic versions and no longer hinder spell execution time as much
Card
- The functioning of the Master Corbac Library has been simplified :
- You can now change cards in the library as a classic zone (without going through a fight).
- Monsters in the library regain their XP /Kamas gain but now have only 1 challenge.
- You will have to fight 3 specific monsters in this library in order to access the dungeon.
- The keep is composed of 2 rooms: the Capsalooke room, and the Master Corbac room.
- It is possible to speak to Virgil NPC to have explanations about how the area works
- In order to facilitate navigation, several changes have been made to the "Possed Atoll" area (self-pilotage, moving maps, position of the tavern ..)
- Some interactive elements have been moved so that they are no longer hidden by other interactive elements that are too large (e.g., lockers that cannot be locked because of stairs that are too large). If some problems persist, do not hesitate to bring them back to us.
- A first big correction pass on card animations was made.
- Visual adjustment of certain combat cards
- the chromatic effect is removed from the Koulosse dungeon
- the animations of the battle cards of the Founoroshi dungeon have been greatly reduced
- the colors of the obstacles of the Gelaxth Dimension have been changed
- The decor of room 4 of the Eternal Conflict dungeon is again visible
Kolizeum
- The minimum rating that can be achieved based on the level has been reduced. Thus, for a given level, the gap between the base odds and the minimum odds is greater making it impossible to meet a new player and an established player who has lost many of his fights.
- Matchmaking rules related to odds have been adjusted :
- the max odds gap that can be had in a fight is reduced
- the rules are stricter in the first 3 minutes of research (the tolerated max deviation is smaller)
Interface
- The interfaces of companion spells in combat and infinite dreams sometimes repositioned themselves wrongly. This problem has now been corrected.
- REARING
- the memory leak issue on the interface is now fixed
- visual improvements have been made to the interface
- correction and improvement of filters
- TAB "ATTACKS":
- when multiple perceptor /prism attacks occur at the same time:
- the notifications of aggression are no longer erased between them
- flying over swords /shields is working properly again
- the blocks to list fighters are now always correctly displayed
- disconnecting during an attack phase no longer prevents opening the social tab
- when multiple perceptor /prism attacks occur at the same time:
- The red flashing when a player puts or removes an object in an exchange is changed to be faster.
- The pop up warning that a character has less than 2000 energy points now appears correctly.
- After setting a minimum level in HDV, it is now possible to set a lower level.
- The "Ctrl" button for selecting multiple items from the inventory selected the wrong items when used by scrolling through the inventory item list. This problem has now been corrected.
- In the chat, when the "Use a prefix for information channels" option was selected, a gap was missing between the prefix and the text. This problem has now been corrected.
- Some casting condition information was not displayed in the spell tooltip (ex : Eniripsa's Floral State). This problem has now been corrected.
- BELLADONNA:
- The number of dodges PA displayed in the end-of-fight interface is now correct.
Quests
- Quest "A soul in pain": the color of the minigolems is now well displayed.
- Quest "The hand of the devil": the monster Beldivere now poses well its 10 glyphs in combat
- Quest "It took a little bit": the map of the fight has been modified to find its format of Dofus 2
- Quest "Two breaths, one inspiration": the map of the fight against the Shinobis has been modified to find a format close to that of Dofus 2
- Quest "Amaknomaly": the map of the fight against Grozilla and Grasmera has been modified to find a format close to that of Dofus 2
- Quest "The mother of the dragonflies": the map of the fight against the forest dragonflies and the one against the Dark Dragonflies have been modified to find a format close to that of Dofus 2
- Quest "Floor" : the wave combat map has been modified to find a format similar to that of Dofus 2
- Quest "It's in the box" :
- the time hunter (Kaniblou) sees its characteristics revised downwards
- the time hunter (Eniripsa) has her damage and care increased at all ranks
- 3 New maps where NPCs passed behind the scenes were corrected (Bolgrot, Xelor Clock, Plantala)
- The following harvestables are now well displayed in "Cups" when they are : Tulipe Ossucion, Mime Osamodas, Rose Delima, Lys Onbobet, Mysterbe, Tamarin Gard, Reseda Lida
Objects
- In order to keep a global consistency in the game (green monsters are related to strength and yellows to agility), the names and colors of the Piou Yellow and green panoplies have been reversed. The statistics of the objects in the possession of the players do not change, only the name and picto of the object are changed.
- The Mitaine Aibre is properly fabricatable.
- The Kramelehon Skins requested in the recipes of the Hagogue Root and the Minoror Belt are replaced by Kramelehon Languages (in smaller quantities)
Classes
- ROUBLARD:
- the Ruffle spell is working properly again. The spell is reactivated
- ECAFLIP
- Fanfaronade: the damage bonus is 8.
- STEAMER :
- the damage value of the preview of the critical hits of the turrets is now correct.
- HUPPERMAGE:
- rune animations now work properly.
Miscellaneous
- Changing the autofollow shortcut works correctly.
- In creature mode, NPCs on mounts no longer disappear.
- The Shift + Click on groups of monsters now works correctly
- Recurring subscription: The 4 cosmetic packs of T8 have been added for sale to the NPC Fifi of Liton
Visuals
- The display of ornaments now works correctly in all cases.
- In combat, the weapon is seen correctly when the CaC spell is cast in the event that the player wears the celestial eagle costume
- The skull of the ornament "Eminent Baroudeur" is correctly displayed.
P.S.
This was translated using Google Translate, so some sections may read a bit awkwardly.