Problem with my server.
Hi, my game keep crashing with this fatal error:
Fatal error!
VERSION: 358.6
ShooterGameServer.exe!UPrimalInventoryComponent::FindItem() (0x00007ff7e9945cb9) + 49 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:1326]
ShooterGameServer.exe!UPrimalInventoryComponent::RemoveItem() (0x00007ff7e996eba2) + 36 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:569]
ShooterGameServer.exe!UPrimalInventoryComponent::execRemoveItem() (0x00007ff7ea8e731c) + 428 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\classes\primalinventorycomponent.h:147]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff7eb06e0ee) + 19 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGameServer.exe!UObject::CallFunction() (0x00007ff7eb088b47) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
ShooterGameServer.exe!UObject::ProcessContextOpcode() (0x00007ff7eb098c8c) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
ShooterGameServer.exe!UObject::execLetBool() (0x00007ff7eb0a23df) + 28 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1350]
ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff7eb09904f) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGameServer.exe!UObject::CallFunction() (0x00007ff7eb088d99) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff7eb09904f) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff7eb06e0ee) + 19 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff7eb098edc) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff7eb503dc0) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\actor.cpp:647]
ShooterGameServer.exe!FInputActionUnifiedDelegate::Execute() (0x00007ff7eb9f4b25) + 48 bytes [f:\build\lostisland\engine\source\runtime\engine\classes\components\inputcomponent.h:147]
ShooterGameServer.exe!FTimerManager::Tick() (0x00007ff7eb7b0dda) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\timermanager.cpp:1087]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff7eb655ba0) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\leveltick.cpp:1295]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff7eb5f01cf) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1195]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff7e93a9db8) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647]
ShooterGameServer.exe!GuardedMain() (0x00007ff7e93a688d) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff7e93a68ea) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff7e93aa41c) + 17 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff7ec4cd475) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffbf6877ad4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffbf770a371) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffbf770a371) + 0 bytes [UnknownFile:0]
慌瑳删浥瑯畆据楴湯䌠楬湥乴瑯晩䅹摤摥杅൧
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Im using different mod but even without the mods its still crashing.